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Table of Contents

Section 9 - CLIPS Object Oriented Language (COOL)

This section provides the comprehensive details of the CLIPS Object-Oriented Language (COOL). Sections 2.3.1, 2.4.2 and 2.5.2.3 explain object references and structure. Section 2.6 gives a high level overview of COOL. This section assumes a complete understanding of the material given in the listed sections.

9.1 Background

COOL is a hybrid of features from many different OOP systems as well as new ideas. For example, object encapsulation concepts are similar to those in Smalltalk, and the Common Lisp Object System (CLOS) provides the basis for multiple inheritance rules. A mixture of ideas from Smalltalk, CLOS and other systems form the foundation of messages. Section 8.1 explains an important contrast between the terms method and message-handler in CLIPS.

9.2 Predefined System Classes

COOL provides seventeen system classes: OBJECT, USER, INITIAL-OBJECT, PRIMITIVE, NUMBER, INTEGER, FLOAT, INSTANCE, INSTANCE-NAME, INSTANCE-ADDRESS, ADDRESS, FACT-ADDRESS, EXTERNAL-ADDRESS, MULTIFIELD, LEXEME, SYMBOL and STRING. The user may not delete or modify any of these classes. The diagram illustrates the inheritance relationships between these classes.

All of these system classes except INITIAL-OBJECT are abstract classes, which means that their only use is for inheritance (direct instances of this class are illegal). None of these classes have slots, and, except for the class USER, none of them have message-handlers. However, the user may explicitly attach message-handlers to all of the system classes except for INSTANCE, INSTANCE-ADDRESS and INSTANCE-NAME. The OBJECT class is a superclass of all other classes, including user-defined classes. All user-defined classes should (but are not required to) inherit directly or indirectly from the class USER, since this class has all of the standard system message-handlers, such as initialization and deletion, attached to it. Section 9.4 describes these system message-handlers.

The PRIMITIVE system class and all of its subclasses are provided mostly for use in generic function method restrictions, but message-handlers and new subclasses may be attached if desired. However, the three primitive system classes INSTANCE, INSTANCE-ADDRESS and INSTANCE-NAME are provided strictly for use in methods (particularly in forming implicit methods for overloaded system functions - see section 8.5.1) and as such cannot have subclasses or message-handlers attached to them.

The INITIAL-OBJECT class is provided for use by the default definstances initial-object in creating the default instance [initial-object] during the reset command. This system class is concrete and reactive to pattern-matching on the LHS of rules but is in other respects exactly like the system class USER. The instance [initial-object] is for use by the initial-object pattern (see section 5.4.9).

9.3 Defclass Construct

A defclass is a construct for specifying the properties (slots) and behavior (message-handlers) of a class of objects. A defclass consists of five elements: 1) a name, 2) a list of superclasses from which the new class inherits slots and message-handlers, 3) a specifier saying whether or not the creation of direct instances of the new class is allowed, 4) a specifier saying whether or not instances of this class can match object patterns on the LHS of rules and 5) a list of slots specific to the new class. All user-defined classes must inherit from at least one class, and to this end COOL provides predefined system classes for use as a base in the derivation of new classes.

Any slots explicitly given in the defclass override those gotten from inheritance. COOL applies rules to the list of superclasses to generate a class precedence list (see section 9.3.1) for the new class. Facets (see section 9.3.3) further describe slots. Some examples of facets include: default value, cardinality, and types of access allowed.

Syntax

Defaults are outlined.

(defclass <name> [<comment>]
(is-a <superclass-name>+)
[<role>] [<pattern-match-role>]
<slot>*
<handler-documentation>*)

<role> ::= (role concrete | abstract)

<pattern-match-role> ::= (pattern-match reactive | non-reactive)

<slot> ::= (slot <name> <facet>*) |
           (single-slot <name> <facet>*) |
           (multislot <name> <facet>*)

<facet> ::= <default-facet> | <storage-facet> |
            <access-facet> | <propagation-facet> | 
            <source-facet> | <pattern-match-facet> |
            <visibility-facet> | <create-accessor-facet>
            <override-message-facet> | <constraint-attributes>


<default-facet> ::= (default ?DERIVE | ?NONE | <expression>*) |
                    (default-dynamic <expression>*)

<storage-facet> ::= (storage local | shared)

<access-facet> ::= (access read-write | read-only | initialize-only)

<propagation-facet> ::= (propagation inherit | no-inherit)

<source-facet> ::= (source exclusive | composite)

<pattern-match-facet> ::= (pattern-match reactive | non-reactive)

<visibility-facet> ::= (visibility private | public)

<create-accessor-facet> ::= (create-accessor ?NONE | read | write | read-write)

<override-message-facet> ::= (override-message ?DEFAULT | <message-name>)

<handler-documentation> ::= (message-handler <name> [<handler-type>])

<handler-type> ::= primary | around | before | after

Redefining an existing class deletes the current subclasses and all associated message-handlers. An error will occur if instances of the class or any of its subclasses exist.

9.3.1 Multiple Inheritance

If one class inherits from another class, the first class is a subclass of the second class, and the second class is a superclass of the first class. Every user-defined class must have at least one direct superclass, i.e. at least one class must appear in the is-a portion of the defclass. Multiple inheritance occurs when a class has more than one direct superclass. COOL examines the direct superclass list for a new class to establish a linear ordering called the class precedence list. The new class inherits slots and message-handlers from each of the classes in the class precedence list. The word precedence implies that slots and message-handlers of a class in the list override conflicting definitions of another class found later in the list. A class that comes before another class in the list is said to be more specific. All class precedence lists will terminate in the system class OBJECT, and most (if not all) class precedence lists for user-defined classes will terminate in the system classes USER and OBJECT. The class precedence list can be listed using the describe-class function (see section 13.11.1.4).

9.3.1.1 Multiple Inheritance Rules

COOL uses the inheritance hierarchy of the direct superclasses to determine the class precedence list for a new class. COOL recursively applies the following two rules to the direct superclasses:

1) A class has higher precedence than any of its superclasses.

2) A class specifies the precedence between its direct superclasses.

If more than one class precedence list would satisfy these rules, COOL chooses the one most similar to a strict preorder depth-first traversal. This heuristic attempts to preserve “family trees” to the greatest extent possible. For example, if a child inherited genetic traits from a mother and father, and the mother and father each inherited traits from their parents, the child’s class precedence list would be: child mother maternal-grandmother maternal-grandfather father paternal-grandmother paternal-grandfather. There are other orderings which would satisfy the rules (such as child mother father paternal-grandfather maternal-grandmother paternal-grandmother maternal-grandfather), but COOL chooses the one which keeps the family trees together as much as possible.

Example 1

(defclass A (is-a USER))

Class A directly inherits information from the class USER. The class precedence list for A is: A USER OBJECT.

Example 2

(defclass B (is-a USER))

Class B directly inherits information from the class USER. The class precedence list for B is: B USER OBJECT.

Example 3

(defclass C (is-a A B))

Class C directly inherits information from the classes A and B. The class precedence list for C is: C A B USER OBJECT.

Example 4

(defclass D (is-a B A))

Class D directly inherits information from the classes B and A. The class precedence list for D is: D B A USER OBJECT.

Example 5

(defclass E (is-a A C))

By rule #2, A must precede C. However, C is a subclass of A and cannot succeed A in a precedence list without violating rule #1. Thus, this is an error.

Example 6

(defclass E (is-a C A))

Specifying that E inherits from A is extraneous, since C inherits from A. However, this definition does not violate any rules and is acceptable. The class precedence list for E is: E C A B USER OBJECT.

Example 7

(defclass F (is-a C B))

Specifying that F inherits from B is extraneous, since C inherits from B. The class precedence list for F is: F C A B USER OBJECT. The superclass list says B must follow C in F’s class precedence list but not that B must immediately follow C.

Example 8

(defclass G (is-a C D))

This is an error, for it violates rule #2. The class precedence of C says that A should precede B, but the class precedence list of D says the opposite.

Example 9

(defclass H (is-a A))
 
(defclass I (is-a B))
 
(defclass J (is-a H I A B))

The respective class precedence lists of H and I are: H A USER OBJECT and I B USER OBJECT. If J did not have A and B as direct superclasses, J could have one of three possible class precedence lists: J H A I B USER OBJECT, J H I A B USER OBJECT or J H I B A USER OBJECT. COOL would normally pick the first list since it preserves the family trees (H A and I B) to the greatest extent possible. However, since J inherits directly from A and B, rule #2 dictates that the class precedence list must be J H I A B USER OBJECT.

Usage Note

For most practical applications of multiple inheritance, the order in which the superclasses are specified should not matter. If you create a class using multiple inheritance and the order of the classes specified in the is-a attribute effects the behavior of the class, you should consider whether your program design is needlessly complex.

9.3.2 Class Specifiers

9.3.2.1 Abstract and Concrete Classes

An abstract class is intended for inheritance only, and no direct instances of this class can be created. A concrete class can have direct instances. Using the abstract role specifier in a defclass will cause COOL to generate an error if make-instance is ever called for this class. If the abstract or concrete descriptor for a class is not specified, it is determined by inheritance. For the purpose of role inheritance, system defined classes behave as concrete classes. Thus a class which inherits from USER will be concrete if no role is specified.

9.3.2.2 Reactive and Non-Reactive Classes

Objects of a reactive class can match object patterns in a rule. Objects of a non-reactive class cannot match object patterns in a rule and are not considered when the list of applicable classes are determined for an object pattern. An abstract class cannot be reactive. If the reactive or non-reactive descriptor for a class is not specified, it is determined by inheritance. For the purpose of pattern-match inheritance, system defined classes behave as reactive classes unless the inheriting class is abstract.

9.3.3 Slots

Slots are placeholders for values associated with instances of a user-defined class. Each instance has a copy of the set of slots specified by the immediate class as well as any obtained from inheritance. Only available memory limits the number of slots. The name of a slot may be any symbol with the exception of the keywords is-a and name which are reserved for use in object patterns.

To determine the set of slots for an instance, the class precedence list for the instance’s class is examined in order from most specific to most general (left to right). A class is more specific than its superclasses. Slots specified in any of the classes in the class precedence list are given to the instance, with the exception of no-inherit slots (see section 9.3.3.5). If a slot is inherited from more than one class, the definition given by the more specific class takes precedence, with the exception of composite slots (see section 9.3.3.6).

Example

(defclass A (is-a USER)
(slot fooA)
(slot barA))
 
 
(defclass B (is-a A)
(slot fooB)
(slot barB))

The class precedence list of A is: A USER OBJECT. Instances of A will have two slots: fooA and barA. The class precedence list of B is: B A USER OBJECT. Instances of B will have four slots: fooB, barB, fooA and barA.

Just as slots make up classes, facets make up slots. Facets describe various features of a slot that hold true for all objects which have the slot: default value, storage, access, inheritance propagation, source of other facets, pattern-matching reactivity, visibility to subclass message-handlers, the automatic creation of message-handlers to access the slot, the name of the message to send to set the slot and constraint information. Each object can still have its own value for a slot, with the exception of shared slots (see section 9.3.3.3).

9.3.3.1 Slot Field Type

A slot can hold either a single-field or multifield value. By default, a slot is single-field. The keyword multislot specifies that a slot can hold a multifield value comprised of zero or more fields, and the keywords slot or single-slot specify that the slot can hold one value. Multifield slot values are stored as multifield values and can be manipulated with the standard multifield functions, such as nth$ and length$, once they are retrieved via messages. COOL also provides functions for setting multifield slots, such as slot-insert$ (see section 12.16.4.12.2). Single-field slots are stored as a CLIPS primitive type, such as integer or string.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(multislot foo (create-accessor read)
(default abc def ghi)))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (nth$ 2 (send [a] get-foo))
 
def
 
CLIPS>
9.3.3.2 Default Value Facet

The default and default-dynamic facets can be used to specify an initial value given to a slot when an instance of the class is created or initialized. By default, a slot will have a default value which is derived from the slot’s constraint facets (see sections 9.3.3.11 and 11.5). Default values are directly assigned to slots without the use of messages, unlike slot overrides in a make-instance call (see section 9.6.1).

The default facet is a static default: the specified expression is evaluated once when the class is defined, and the result is stored with the class. This result is assigned to the appropriate slot when a new instance is created. If the keyword ?DERIVE is used for the default value, then a default value is derived from the constraints for the slot (see section 11.5 for more details). By default, the default attribute for a slot is (default ?DERIVE). If the keyword ?NONE is used for the default value, then the slot is not assigned a default value. Using this keyword causes make-instance to require a slot-override for that slot when an instance is created. Note that in CLIPS 6.0, a slot now has a default even if one is not explicitly specified (unlike CLIPS 5.1). This could cause different behavior for CLIPS 5.1 programs using the initialize-instance function. The ?NONE keyword can be used to recover the original behavior for classes.

The default-dynamic facet is a dynamic default: the specified expression is evaluated every time an instance is created, and the result is assigned to the appropriate slot.

Example

CLIPS> (clear)
CLIPS> (setgen 1)
 
1
 
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (default-dynamic (gensym))
(create-accessor read)))
 
CLIPS> (make-instance a1 of A)
 
[a1]
 
CLIPS> (make-instance a2 of A)
 
[a2]
 
CLIPS> (send [a1] get-foo)
 
gen1
 
CLIPS> (send [a2] get-foo)
 
gen2
 
CLIPS>
9.3.3.3 Storage Facet

The actual value of an instance’s copy of a slot can either be stored with the instance or with the class. The local facet specifies that the value be stored with the instance, and this is the default. The shared facet specifies that the value be stored with the class. If the slot value is locally stored, then each instance can have a separate value for the slot. However, if the slot value is stored with the class, all instances will have the same value for the slot. Anytime the value is changed for a shared slot, it will be changed for all instances with that slot.

A shared slot will always pick up a dynamic default value from a defclass when an instance is created or initialized, but the shared slot will ignore a static default value unless it does not currently have a value. Any changes to a shared slot will cause pattern-matching for rules to be updated for all reactive instances containing that slot.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (create-accessor write)
(storage shared)
(default 1))
(slot bar (create-accessor write)
(storage shared)
(default-dynamic 2))
(slot woz (create-accessor write)
(storage local)))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (send [a] print)
 
[a] of A
(foo 1)
(bar 2)
(woz nil)
 
CLIPS> (send [a] put-foo 56)
 
56
 
CLIPS> (send [a] put-bar 104)
 
104
 
CLIPS> (make-instance b of A)
 
[b]
 
CLIPS> (send [b] print)
 
[b] of A
(foo 56)
(bar 2)
(woz nil)
 
CLIPS> (send [b] put-foo 34)
 
34
 
CLIPS> (send [b] put-woz 68)
 
68
 
CLIPS> (send [a] print)
 
[a] of A
(foo 34)
(bar 2)
(woz nil)
 
CLIPS> (send [b] print)
 
[b] of A
(foo 34)
(bar 2)
(woz 68)
 
CLIPS>
9.3.3.4 Access Facet

There are three types of access facets which can be specified for a slot: read-write, read-only, and initialize-only. The read-write facet is the default and says that a slot can be both written and read. The read-only facet says the slot can only be read; the only way to set this slot is with default facets in the class definition. The initialize-only facet is like read-only except that the slot can also be set by slot overrides in a make-instance call (see section 9.6.1) and init message-handlers (see section 9.4). These privileges apply to indirect access via messages as well as direct access within message-handler bodies (see section 9.4). Note: a read-only slot that has a static default value will implicitly have the shared storage facet.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (create-accessor write)
(access read-write))
(slot bar (access read-only)
(default abc))
(slot woz (create-accessor write)
(access initialize-only)))
 
CLIPS>
 
(defmessage-handler A put-bar (?value)
(dynamic-put (sym-cat bar) ?value))
 
CLIPS> (make-instance a of A (bar 34))
 
[MSGFUN3] bar slot in [a] of A: write access denied.
[PRCCODE4] Execution halted during the actions of message-handler put-bar primary in class A
 
FALSE
 
CLIPS> (make-instance a of A (foo 34) (woz 65))
 
[a]
 
CLIPS> (send [a] put-bar 1)
 
[MSGFUN3] bar slot in [a] of A: write access denied.
[PRCCODE4] Execution halted during the actions of message-handler put-bar primary in class A
 
FALSE
 
CLIPS> (send [a] put-woz 1)
 
[MSGFUN3] woz slot in [a] of A: write access denied.
[PRCCODE4] Execution halted during the actions of message-handler put-bar primary in class A
 
FALSE
 
CLIPS> (send [a] print)
 
[a] of A
(foo 34)
(bar abc)
(woz 65)
 
CLIPS>
9.3.3.5 Inheritance Propagation Facet

An inherit facet says that a slot in a class can be given to instances of other classes that inherit from the first class. This is the default. The no-inherit facet says that only direct instances of this class will get the slot.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (propagation inherit))
(slot bar (propagation no-inherit)))
 
CLIPS> (defclass B (is-a A))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (make-instance b of B)
 
[b]
 
CLIPS> (send [a] print)
 
[a] of A
(foo nil)
(bar nil)
 
CLIPS> (send [b] print)
 
[b] of B
(foo nil)
 
CLIPS>
9.3.3.6 Source Facet

When obtaining slots from the class precedence list during instance creation, the default behavior is to take the facets from the most specific class which gives the slot and give default values to any unspecified facets. This is the behavior specified by the exclusive facet. The composite facet causes facets which are not explicitly specified by the most specific class to be taken from the next most specific class. Thus, in an overlay fashion, the facets of an instance’s slot can be specified by more than one class. Note that even though facets may be taken from superclasses, the slot is still considered to reside in the new class for purposes of visibility (see section 9.3.3.8). One good example of a use of this feature is to pick up a slot definition and change only its default value for a new derived class.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(multislot foo (access read-only)
(default a b c)))
 
CLIPS>
 
(defclass B (is-a A)
(slot foo (source composite) ; multiple and read-only 
; from class A
(default d e f)))
 
CLIPS> (describe-class B)
 
===============================================================
 
***************************************************************
 
Concrete: direct instances of this class can be created.
Reactive: direct instances of this class can match defrule patterns.
 
Direct Superclasses: A
Inheritance Precedence: B A USER OBJECT
Direct Subclasses:
 
---------------------------------------------------------------
 
SLOTS : FLD DEF PRP ACC STO MCH SRC VIS CRT OVRD-MSG SOURCE(S)
foo : MLT STC INH R LCL RCT CMP PRV NIL NIL A B
 
Constraint information for slots:
 
SLOTS : SYM STR INN INA EXA FTA INT FLT
foo : + + + + + + + + RNG:[-oo..+oo] CRD:[0..+oo]
 
---------------------------------------------------------------
 
Recognized message-handlers:
init primary in class USER
delete primary in class USER
create primary in class USER
print primary in class USER
direct-modify primary in class USER
message-modify primary in class USER
direct-duplicate primary in class USER
message-duplicate primary in class USER
 
***************************************************************
===============================================================
 
CLIPS>
9.3.3.7 Pattern-Match Reactivity Facet

Normally, any change to a slot of an instance will be considered as a change to the instance for purposes of pattern-matching. However, it is possible to indicate that changes to a slot of an instance should not cause pattern-matching. The reactive facet specifies that changes to a slot trigger pattern-matching, and this is the default. The non-reactive facet specifies that changes to a slot do not affect pattern-matching.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(pattern-match reactive)
(slot foo (create-accessor write)
(pattern-match non-reactive)))
 
CLIPS> 
 
(defclass B (is-a USER)
(role concrete)
(pattern-match reactive)
(slot foo (create-accessor write)
(pattern-match reactive)))
 
CLIPS> 
 
(defrule Create
 ?ins<-(object (is-a A | B))
 =>
(printout t "Create " (instance-name ?ins) crlf))
 
CLIPS> 
 
(defrule Foo-Access
 ?ins<-(object (is-a A | B) (foo ?))
 =>
(printout t "Foo-Access " (instance-name ?ins) crlf))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (make-instance b of B)
 
[b]
 
CLIPS> (run)
 
Create [b]
Foo-Access [b]
Create [a]
 
CLIPS> (send [a] put-foo 1)
 
1
 
CLIPS> (send [b] put-foo 1)
 
1
 
CLIPS> (run)
 
Foo-Access [b]
 
CLIPS> 
9.3.3.8 Visibility Facet

Normally, only message-handlers attached to the class in which a slot is defined may directly access the slot. However, it is possible to allow message-handlers attached to superclasses or subclasses which inherit the slot to directly access the slot as well. Declaring the visibility facet to be private specifies that only the message-handlers of the defining class may directly access the slot, and this is the default. Declaring the visibility facet to be public specifies that the message-handlers and subclasses which inherit the slot and superclasses may also directly access the slot.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(slot foo (visibility private)))
 
CLIPS> 
 
(defclass B (is-a A)
(role concrete))
 
CLIPS> 
 
(defmessage-handler B get-foo ()
 ?self:foo)
 
[MSGFUN6] Private slot foo of class A cannot be accessed directly by handlers attached to class B
 
[PRCCODE3] Undefined variable self:foo referenced in message-handler.
 
 
ERROR:
 
(defmessage-handler MAIN::B get-foo() ?self:foo)
 
CLIPS> 
9.3.3.9 Create-Accessor Facet

The create-accessor facet instructs CLIPS to automatically create explicit message-handlers for reading and/or writing a slot. By default, implicit slot-accessor message-handlers are created for every slot. While these message-handlers are real message-handlers and can be manipulated as such, they have no pretty-print form and cannot be directly modified by the user.

If the value ?NONE is specified for the facet, no message-handlers are created.

If the value read is specified for the facet, CLIPS creates the following message-handler:

(defmessage-handler <class> get-<slot-name> primary ()
 ?self:<slot-name>)

If the value write is specified for the facet, CLIPS creates the following message-handler for single-field slots:

(defmessage-handler <class> put-<slot-name> primary (?value)
(bind ?self:<slot-name> ?value)

or the following message-handler for multifield slots:

(defmessage-handler <class> put-<slot-name> primary ($?value)
(bind ?self:<slot-name> ?value)

If the value read-write is specified for the facet, both the get- and one of the put- message-handlers are created.

If accessors are required that do not use static slot references (see sections 9.4.2, 9.6.3 and 9.6.4), then user must define them explicitly with the defmessage-handler construct.

The access facet affects the default value for the the create-accessor facet. If the access facet is read-write, then the default value for the create-accessor facet is read-write. If the access facet is read-only, then the default value is read. If the access facet is initialize-only, then the default is ?NONE.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (create-accessor write))
(slot bar (create-accessor read))
 
CLIPS> (make-instance a of A (foo 36))
 
[a]
 
CLIPS> (make-instance b of A (bar 45))
 
[MSGFUN1] No applicable primary message-handlers found for put-bar.
 
FALSE
 
CLIPS> 
9.3.3.10 Override-Message Facet

There are several COOL support functions which set slots via use of message-passing, e.g., make-instance, initialize-instance, message-modify-instance and message-duplicate-instance. By default, all these functions attempt to set a slot with the message called put-<slot-name>. However, if the user has elected not to use standard slot-accessors and wishes these functions to be able to perform slot-overrides, then the override-message facet can be used to indicate what message to send instead.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot special (override-message special-put)))
 
CLIPS> 
 
(defmessage-handler A special-put primary (?value)
(bind ?self:special ?value))
 
CLIPS> (watch messages)
 
CLIPS> (make-instance a of A (special 65))
 
MSG >> create ED:1 (<Instance-a>)
MSG << create ED:1 (<Instance-a>)
MSG >> special-put ED:1 (<Instance-a> 65)
MSG << special-put ED:1 (<Instance-a> 65)
MSG >> init ED:1 (<Instance-a>)
MSG << init ED:1 (<Instance-a>)
 
[a]
 
CLIPS> (unwatch messages)
CLIPS> 
9.3.3.11 Constraint Facets

The syntax and functionality of single and multifield constraint facets (attributes) are described in detail in Section 11. Static and dynamic constraint checking for classes and their instances is supported. Static checking is performed when constructs or commands which specify slot information are being parsed. Object patterns used on the LHS of a rule are also checked to determine if constraint conflicts exist among variables used in more that one slot. Errors for inappropriate values are immediately signaled. Static checking is enabled by default. This behavior can be changed using the set-static-constraint-checking function. Dynamic checking is also supported. If dynamic checking is enabled, then new instances have their values checked whenever they are set (e.g. initialization, slot-overrides, and put- access). This dynamic checking is disabled by default. This behavior can be changed using the set-dynamic-constraint-checking function. If an violation occurs when dynamic checking is being performed, then execution will be halted.

Regardless of whether static or dynamic checking is enabled, multifield values can never be stored in single-field slots. Single-field values are converted to a multifield value of length one when storing in a multifield slot. In addition, the evaluation of a function which has no return value is always illegal as a slot value.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(multislot foo (create-accessor write)
(type SYMBOL)
(cardinality 2 3)))
 
CLIPS> (make-instance a of A (foo 45))
 
[a]
 
CLIPS> (set-dynamic-constraint-checking TRUE)
 
FALSE
 
CLIPS> (make-instance a of A (foo red 5.0))
 
[CSTRNCHK1] (red 5.0) for slot foo of instance [a] found in put-foo primary in
            class A does not match the allowed types.
 
[PRCCODE4] Execution halted during the actions of message-handler put-foo primary
           in class A
 
FALSE
 
CLIPS> (make-instance a of A (foo red))
 
[CSTRNCHK1] (red) for slot foo of instance [a] found in put-foo primary in class A
            does not satisfy the cardinality restrictions.
 
[PRCCODE4] Execution halted during the actions of message-handler put-foo primary
           in class A
 
FALSE
 
CLIPS> 

9.3.4 Message-handler Documentation

COOL allows the user to forward declare the message-handlers for a class within the defclass statement. These declarations are for documentation only and are ignored by CLIPS. The defmessage-handler construct must be used to actually add message-handlers to a class. Message-handlers can later be added which are not documented in the defclass.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass rectangle (is-a USER)
(slot side-a (default 1))
(slot side-b (default 1))
(message-handler find-area))
 
CLIPS> 
 
(defmessage-handler rectangle find-area ()
(* ?self:side-a ?self:side-b))
 
CLIPS>
 
(defmessage-handler rectangle print-area ()
(printout t (send ?self find-area) crlf))
 
CLIPS>

9.4 Defmessage-handler Construct

Objects are manipulated by sending them messages via the function send. The result of a message is a useful return-value or side-effect. A defmessage-handler is a construct for specifying the behavior of a class of objects in response to a particular message. The implementation of a message is made up of pieces of procedural code called message-handlers (or handlers for short). Each class in the class precedence list of an object’s class can have handlers for a message. In this way, the object’s class and all its superclasses share the labor of handling the message. Each class’s handlers handle the part of the message which is appropriate to that class. Within a class, the handlers for a particular message can be further subdivided into four types or categories: primary, before, after and around. The intended purposes of each type are summarized in the chart below:

Type Role for the Class
primary Performs the majority of the work for the message
before Does auxiliary work for a message before the primary handler executes
after Does auxiliary work for a message after the primary handler executes
around Sets up an environment for the execution of the rest of the handlers

Before and after handlers are for side-effects only; their return values are always ignored. Before handlers execute before the primary ones, and after message-handlers execute after the primary ones. The return value of a message is generally given by the primary message-handlers, but around handlers can also return a value. Around message-handlers allow the user to wrap code around the rest of the handlers. They begin execution before the other handlers and pick up again after all the other message-handlers have finished.

A primary handler provides the part of the message implementation which is most specific to an object, and thus the primary handler attached to the class closest to the immediate class of the object overrides other primary handlers. Before and after handlers provide the ability to pick up behavior from classes that are more general than the immediate class of the object, thus the message implementation uses all handlers of this type from all the classes of an object. When only the roles of the handlers specify which handlers get executed and in what order, the message is said to be declaratively implemented. However, some message implementations may not fit this model well. For example, the results of more than one primary handler may be needed. In cases like this, the handlers themselves must take part in deciding which handlers get executed and in what order. This is called the imperative technique. Around handlers provide imperative control over all other types of handlers except more specific around handlers. Around handlers can change the environment in which other handlers execute and modify the return value for the entire message. A message implementation should use the declarative technique if at all possible because this allows the handlers to be more independent and modular.

A defmessage-handler is comprised of seven elements: 1) a class name to which to attach the handler (the class must have been previously defined), 2) a message name to which the handler will respond, 3) an optional type (the default is primary), 4) an optional comment, 5) a list of parameters that will be passed to the handler during execution, 6) an optional wildcard parameter and 7) a series of expressions which are executed in order when the handler is called. The return-value of a message-handler is the evaluation of the last expression in the body.

Syntax

Defaults are outlined.

(defmessage-handler <class-name> <message-name> 
 [<handler-type>] [<comment>]
 (<parameter>* [<wildcard-parameter>])
 <action>*)

<handler-type> ::= around | before | primary | after

<parameter> ::= <single-field-variable>

<wildcard-parameter> ::= <multifield-variable>

Message-handlers are uniquely identified by class, name and type. Message-handlers are never called directly. When the user sends a message to an object, CLIPS selects and orders the applicable message-handlers attached to the object’s class(es) and then executes them. This process is termed the message dispatch.

Example

CLIPS> (clear)
CLIPS> (defclass A (is-a USER) (role concrete))
CLIPS> 
 
(defmessage-handler A delete before ()
 (printout t "Deleting an instance of the class A..." crlf))
 
CLIPS> 
 
(defmessage-handler USER delete after ()
(printout t "System completed deletion of an instance." crlf))
 
CLIPS> (watch instances)
 
CLIPS> (make-instance a of A)
 
==> instance [a] of A
 
[a]
 
CLIPS> (send [a] delete)
 
Deleting an instance of the class A...
 
<== instance [a] of A
 
System completed deletion of an instance.
 
TRUE
 
CLIPS> (unwatch instances)
CLIPS> 

9.4.1 Message-handler Parameters

A message-handler may accept exactly or at least a specified number of arguments, depending on whether a wildcard parameter is used or not. The regular parameters specify the minimum number of arguments that must be passed to the handler. Each of these parameters may be referenced like a normal single-field variable within the actions of the handler. If a wildcard parameter is present, the handler may be passed any number of arguments greater than or equal to the minimum. If no wildcard parameter is present, then the handler must be passed exactly the number of arguments specified by the regular parameters. All arguments to a handler that do not correspond to a regular parameter are grouped into a multifield value that can be referenced by the wildcard parameter. The standard CLIPS multifield functions, such as length$ and expand$, can be applied to the wildcard parameter.

Handler parameters have no bearing on the applicability of a handler to a particular message (see section 9.5.1). However, if the number of arguments is inappropriate, a message execution error (see section 9.5.4) will be generated when the handler is called. Thus, the number of arguments accepted should be consistent for all message-handlers applicable to a particular message.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass CAR (is-a USER)
(role concrete)
(slot front-seat)
(multislot trunk)
(slot trunk-count))
 
CLIPS>
 
(defmessage-handler CAR put-items-in-car (?item $?rest)
(bind ?self:front-seat ?item)
(bind ?self:trunk ?rest)
(bind ?self:trunk-count (length$ ?rest)))
 
CLIPS> (make-instance Pinto of CAR)
 
[Pinto]
 
CLIPS> (send [Pinto] put-items-in-car bag-of-groceries tire suitcase)
 
2
 
CLIPS> (send [Pinto] print)
 
[Pinto] of CAR
 
(front-seat bag-of-groceries)
(trunk tire suitcase)
(trunk-count 2)
 
CLIPS>
9.4.1.1 Active Instance Parameter

The term active instance refers to an instance which is responding to a message. All message-handlers have an implicit parameter called ?self which binds the active instance for a message. This parameter name is reserved and cannot be explicitly listed in the message-handler’s parameters, nor can it be rebound within the body of a message-handler.

Example

CLIPS> (clear)
CLIPS> (defclass A (is-a USER) (role concrete))
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> 
 
(defmessage-handler A print-args (?a ?b $?c)
(printout t (instance-name ?self) " " ?a " " ?b 
    " and " (length$ ?c) " extras: " ?c crlf))
 
CLIPS> (send [a] print-args 1 2)
 
[a] 1 2 and 0 extras: ()
 
CLIPS> (send [a] print-args a b c d)
 
[a] a b and 2 extras: (c d)
 
CLIPS>

9.4.2 Message-handler Actions

The body of a message-handler is a sequence of expressions that are executed in order when the handler is called. The return value of the message-handler is the result of the evaluation of the last expression in the body.

Handler actions may directly manipulate slots of the active instance. Normally, slots can only be manipulated by sending the object slot-accessor messages (see sections 9.3.3.9 and 9.4.3). However, handlers are considered part of the encapsulation (see section 2.6.2) of an object, and thus can directly view and change the slots of the object. There are several functions which operate implicitly on the active instance (without the use of messages) and can only be called from within a message-handler. These functions are discussed in section 12.16.

A shorthand notation is provided for accessing slots of the active instance from within a message-handler.

Syntax

?self:<slot-name>

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot foo (default 1))
(slot bar (default 2)))
 
CLIPS>
 
(defmessage-handler A print-all-slots ()
(printout t ?self:foo " " ?self:bar crlf))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (send [a] print-all-slots)
 
1 2
 
CLIPS>

The bind function can also take advantage of this shorthand notation to set the value of a slot.

Syntax

(bind ?self:<slot-name> <value>*)

Example

CLIPS>
 
(defmessage-handler A set-foo (?value)
(bind ?self:foo ?value))
 
CLIPS> (send [a] set-foo 34)
 
34
 
CLIPS> 

Direct slot accesses are statically bound to the appropriate slot in the defclass when the message-handler is defined. Care must be taken when these direct slot accesses can be executed as the result of a message sent to an instance of a subclass of the class to which the message-handler is attached. If the subclass has redefined the slot, the direct slot access contained in the message-handler attached to the superclass will fail. That message-handler accesses the slot in the superclass, not the subclass.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(slot foo (create-accessor read)))
 
CLIPS> 
 
(defclass B (is-a A)
(role concrete)
(slot foo))
 
CLIPS> (make-instance b of B)
 
[b]
 
CLIPS> (send [b] get-foo)
 
[MSGPASS3] Static reference to slot foo of class A does not apply to [b] of B
 
[PRCCODE4] Execution halted during the actions of message-handler get-foo primary
           in class A
 
FALSE
 
CLIPS> 

In order for direct slot accesses in a superclass message-handler to apply to new versions of the slot in subclasses, the dynamic-put and dynamic-get (see sections 12.16.4.10 and 12.16.4.11) must be used. However, the subclass slot must have public visibility for this to work (see section 9.3.3.8).

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(slot foo))
 
CLIPS>
 
(defmessage-handler A get-foo ()
(dynamic-get foo))
 
CLIPS> 
 
(defclass B (is-a A)
(role concrete)
(slot foo (visibility public)))
 
CLIPS> (make-instance b of B)
 
[b]
 
CLIPS> (send [b] get-foo)
 
nil
 
CLIPS> 

9.4.3 Daemons

Daemons are pieces of code which execute implicitly whenever some basic action is taken upon an instance, such as initialization, deletion, or reading and writing of slots. All these basic actions are implemented with primary handlers attached to the class of the instance. Daemons may be easily implemented by defining other types of message-handlers, such as before or after, which will recognize the same messages. These pieces of code will then be executed whenever the basic actions are performed on the instance.

Example

CLIPS> (clear)
CLIPS> (defclass A (is-a USER) (role concrete))
CLIPS> 
 
(defmessage-handler A init before ()
(printout t "Initializing a new instance of class A..." crlf))
 
CLIPS> (make-instance a of A)
 
Initializing a new instance of class A...
 
[a]
 
CLIPS>

9.4.4 Predefined System Message-handlers

CLIPS defines eight primary message-handlers that are attached to the class USER. These handlers cannot be deleted or modified.

9.4.4.1 Instance Initialization

Syntax

(defmessage-handler USER init primary ())

This handler is responsible for initializing instances with class default values after creation. The make-instance and initialize-instance functions send the init message to an instance (see sections 9.6.1 and 9.6.2); the user should never send this message directly. This handler is implemented using the init-slots function (see section 12.13). User-defined init handlers should not prevent the system message-handler from responding to an init message (see section 9.5.3).

Example

CLIPS> (clear)
CLIPS> 
 
(defclass CAR (is-a USER)
(role concrete)
(slot price (default 75000))
(slot model (default Corniche)))
 
CLIPS> (watch messages)
CLIPS> (watch message-handlers)
CLIPS> (make-instance Rolls-Royce of CAR)
 
MSG >> create ED:1 (<Instance-Rolls-Royce>)
HND >> create primary in class USER
ED:1 (<Instance-Rolls-Royce>)
HND << create primary in class USER
ED:1 (<Instance-Rolls-Royce>)
MSG << create ED:1 (<Instance-Rolls-Royce>)
MSG >> init ED:1 (<Instance-Rolls-Royce>)
HND >> init primary in class USER
ED:1 (<Instance-Rolls-Royce>)
HND << init primary in class USER
ED:1 (<Instance-Rolls-Royce>)
MSG << init ED:1 (<Instance-Rolls-Royce>)
 
[Rolls-Royce]
 
CLIPS> 
9.4.4.2 Instance Deletion

Syntax

(defmessage-handler USER delete primary ())

This handler is responsible for deleting an instance from the system. The user must directly send a delete message to an instance. User-defined delete message-handlers should not prevent the system message-handler from responding to a delete message (see section 9.5.3). The handler returns the symbol TRUE if the instance was successfully deleted, otherwise it returns the symbol FALSE.

Example

CLIPS> (send [Rolls-Royce] delete)
 
MSG >> delete ED:1 (<Instance-Rolls-Royce>)
HND >> delete primary in class USER
ED:1 (<Instance-Rolls-Royce>)
HND << delete primary in class USER
ED:1 (<Stale Instance-Rolls-Royce>)
MSG << delete ED:1 (<Stale Instance-Rolls-Royce>)
 
TRUE
 
CLIPS>
9.4.4.3 Instance Display

Syntax

(defmessage-handler USER print primary ())

This handler prints out slots and their values for an instance.

Example

CLIPS> (make-instance Rolls-Royce of CAR) 
 
MSG >> create ED:1 (<Instance-Rolls-Royce>)
HND >> create primary in class USER
ED:1 (<Instance-Rolls-Royce>)
HND << create primary in class USER
ED:1 (<Instance-Rolls-Royce>)
MSG << create ED:1 (<Instance-Rolls-Royce>)
MSG >> init ED:1 (<Instance-Rolls-Royce>)
HND >> init primary in class USER
ED:1 (<Instance-Rolls-Royce>)
HND << init primary in class USER
ED:1 (<Instance-Rolls-Royce>)
MSG << init ED:1 (<Instance-Rolls-Royce>)
 
[Rolls-Royce]
 
CLIPS> (send [Rolls-Royce] print)
 
MSG >> print ED:1 (<Instance-Rolls-Royce>)
HND >> print primary in class USER
ED:1 (<Instance-Rolls-Royce>)
 
[Rolls-Royce] of CAR
(price 75000)
(model Corniche)
 
HND << print primary in class USER
ED:1 (<Instance-Rolls-Royce>)
MSG << print ED:1 (<Instance-Rolls-Royce>)
 
CLIPS> (unwatch messages)
CLIPS> (unwatch message-handlers)
CLIPS> 
9.4.4.4 Directly Modifying an Instance

Syntax

(defmessage-handler USER direct-modify primary
(?slot-override-expressions))

This handler modifies the slots of an instance directly rather than using put- override messages to place the slot values. The slot-override expressions are passed as an EXTERNAL_ADDRESS data object to the direct-modify handler. This message is used by the functions modify-instance and active-modify-instance.

Example

The following around message-handler could be used to insure that all modify message slot-overrides are handled using put- messages.

(defmessage-handler USER direct-modify around
(?overrides)
(send ?self message-modify ?overrides))
9.4.4.5 Modifying an Instance using Messages

Syntax

(defmessage-handler USER message-modify primary
(?slot-override-expressions)

This handler modifies the slots of an instance using put- messages for each slot update. The slot-override expressions are passed as an EXTERNAL_ADDRESS data object to the message-modify handler. This message is used by the functions message-modify-instance and active-message-modify-instance.

9.4.4.6 Directly Duplicating an Instance

Syntax

(defmessage-handler USER direct-duplicate primary
(?new-instance-name ?slot-override-expressions))

This handler duplicates an instance without using put- messages to assign the slot-overrides. Slot values from the original instance and slot overrides are directly copied. If the name of the new instance created matches a currently existing instance-name, then the currently existing instance is deleted without use of a message. The slot-override expressions are passed as an EXTERNAL_ADDRESS data object to the direct-duplicate handler. This message is used by the functions duplicate-instance and active-duplicate-instance.

Example

The following around message-handler could be used to insure that all duplicate message slot-overrides are handled using put- messages.

(defmessage-handler USER direct-duplicate around
(?new-name ?overrides)
(send ?self message-duplicate ?new-name ?overrides)) 
9.4.4.7 Duplicating an Instance using Messages

Syntax

(defmessage-handler USER message-duplicate primary
(?new-instance-name ?slot-override-expressions)

This handler duplicates an instance using messages. Slot values from the original instance and slot overrides are copied using put- and get- messages. If the name of the new instance created matches a currently existing instance-name, then the currently existing instance is deleted using a delete message. After creation, the new instance is sent a create message and then an init message. The slot-override expressions are passed as an EXTERNAL_ADDRESS data object to the message-duplicate handler. This message is used by the functions message-duplicate-instance and active-message-duplicate-instance.

9.4.4.8 Instance Creation

Syntax

(defmessage-handler USER create primary ())

This handler is called after an instance is created , but before any slot initialization has occurred. The newly created instance is sent a create message. This handler performs no actions—It is provided so that instance creation can be detected by user-defined message-handlers. The handler returns the symbol TRUE if the instance was successfully created, otherwise it returns the symbol FALSE.

9.5 Message Dispatch

When a message is sent to an object using the send function, CLIPS examines the class precedence list of the active instance’s class to determine a complete set of message-handlers which are applicable to the message. CLIPS uses the roles (around, before, primary or after) and specificity of these message-handlers to establish an ordering and then executes them. A handler which is attached to a subclass of another message-handler’s class is said to be more specific. This entire process is referred to as the message dispatch. Following is a flow diagram summary:

[[Image:]]

The solid arrows indicate automatic control transfer by the message dispatch system.

The dashed arrows indicate control transfer that can only be accomplished by the use or lack of the use of call-next-handler (or override-next-handler).

9.5.1 Applicability of Message-handlers

A message-handler is applicable to a message if its name matches the message, and it is attached to a class which is in the class precedence list of the class of the instance receiving the message.

9.5.2 Message-handler Precedence

The set of all applicable message-handlers are sorted into four groups according to role, and these four groups are further sorted by class specificity. The around, before and primary handlers are ordered from most specific to most general, whereas after handlers are ordered from most general to most specific.

The order of execution is as follows: 1) around handlers begin execution from most specific to most general (each around handler must explicitly allow execution of other handlers), 2) before handlers execute (one after the other) from most specific to most general 3) primary handlers begin execution from most specific to most general (more specific primary handlers must explicitly allow execution of more general ones), 4) primary handlers finish execution from most general to most specific, 5) after handlers execute (one after the other) from most general to most specific and 6) around handlers finish execution from most general to most specific.

There must be at least one applicable primary handler for a message, or a message execution error will be generated (see section 9.5.4).

9.5.3 Shadowed Message-handlers

When one handler must be called by another handler in order to be executed, the first handler is said to be shadowed by the second. An around handler shadows all handlers except more specific around handlers. A primary handler shadows all more general primary handlers.

Messages should be implemented using the declarative technique, if possible. Only the handler roles will dictate which handlers get executed; only before and after handlers and the most specific primary handler are used. This allows each handler for a message to be completely independent of the other message-handlers. However, if around handlers or shadowed primary handlers are necessary, then the handlers must explicitly take part in the message dispatch by calling other handlers they are shadowing. This is called the imperative technique. The functions call-next-handler and override-next-handler (see section 12.16.2) allow a handler to execute the handler it is shadowing. A handler can call the same shadowed handler multiple times.

Example

(defmessage-handler USER my-message around ()
(call-next-handler))
 
(defmessage-handler USER my-message before ())
 
(defmessage-handler USER my-message ()
(call-next-handler))
 
(defmessage-handler USER my-message after ())
 
(defmessage-handler OBJECT my-message around ()
(call-next-handler))
 
(defmessage-handler OBJECT my-message before ())
 
(defmessage-handler OBJECT my-message ())
 
(defmessage-handler OBJECT my-message after ())

For a message sent to an instance of a class which inherits from USER, the diagram to the right illustrates the order of execution for the handlers attached to the classes USER and OBJECT. The brackets indicate where a particular handler begins and ends execution. Handlers enclosed within a bracket are shadowed.

9.5.4 Message Execution Errors

If an error occurs at any time during the execution of a message-handler, any currently executing handlers will be aborted, any handlers which have not yet started execution will be ignored, and the send function will return the symbol FALSE.

A lack of applicable of primary message-handlers and a handler being called with the wrong number of arguments are common message execution errors.

9.5.5 Message Return Value

The return value of call to the send function is the return value of the most specific around handler, or the most specific primary handler if there are no around handlers. The return value of a handler is the result of the evaluation of the last action in the handler.

The return values of the before and after handlers are ignored; they are for side-effects only. An around handler can choose to ignore or capture the return value of the next most specific around or primary handler. A primary handler can choose to ignore or capture the return value of a more general primary handler.

9.6 Manipulating Instances

Objects are manipulated by sending them messages. This is achieved by using the send function, which takes as arguments the destination object for the message, the message itself and any arguments which are to be passed to handlers.

Syntax

(send <object-expression> <message-name-expression> <expression>*)

Section 2.4.2 explains object references. The return value of send is the result of the message as explained in section 9.5.5.

The slots of an object may be read or set directly only within the body of a message-handler that is executing on behalf of a message that was sent to that object. This is how COOL implements the notion of encapsulation (see Section 2.6.2). Any action performed on an object by an external source, such as a rule or function, must be done with messages. There are two major exceptions: 1) objects which are not instances of user-defined classes (floating-point and integer numbers, symbols, strings, multifield values, fact-addresses and external-addresses) can be manipulated in the standard non-OOP manner of previous versions of CLIPS as well and 2) creation and initialization of an instance of a user-defined class are performed via the function make-instance.

9.6.1 Creating Instances

Like facts, instances of user-defined classes must be explicitly created by the user. Likewise, all instances are deleted during the reset command, and they can be loaded and saved similarly to facts. All operations involving instances require message-passing using the send function except for creation, since the object does not yet exist. A function called make-instance is used to create and initialize a new instance. This function implicitly sends first a create message and then an initialization message to the new object after allocation. The user can customize instance initialization with daemons. make-instance also allows slot-overrides to change any predefined initialization for a particular instance. make-instance automatically delays all object pattern-matching activities for rules until all slot overrides have been processed. The function active-make-instance can be used if delayed pattern-matching is not desired. active-make-instance remembers the current state of delayed pattern-matching, explicitly turns delay on, and then restores it to its previous state once all slot overrides have been processed.

Syntax

(make-instance <instance-definition>)

(active-make-instance <instance-definition>)


<instance-definition> ::= [<instance-name-expression>] of <class-name-expression>
                          <slot-override>*

<slot-override> ::= (<slot-name-expression> <expression>*)

The return value of make-instance is the name of the new instance on success or the symbol FALSE on failure. The evaluation of <instance-name-expression> can either be an instance-name or a symbol. If <instance-name-expression> is not specified, then the function gensym* will be called to generate the instance-name.

make-instance performs the following steps in order:

1) If an instance of the specified name already exists, that instance receives a delete message, e.g. (send <instance-name> delete). If this fails for any reason, the new instance creation is aborted. Normally, the handler attached to class USER will respond to this message (see section 9.4.5.2).

2) A new and uninitialized instance of the specified class is created with the specified name.

3) The new instance receives the create message, e.g. (send <instance-name> create). Normally, the handler attached to class USER will respond to this message (see section 9.4.4.8), although it performs no actions.

4) All slot-overrides are immediately evaluated and placed via put- messages (see section 9.3.3.10), e.g. (send <instance-name> put-<slot-name> <expression>*). If there are any errors, the new instance is deleted.

5) The new instance receives the init message, e.g. (send <instance-name> init). Normally, the handler attached to class USER will respond to this message (see section 9.4.4.1). This handler calls the init-slots function (see section 12.16.4.1). This function uses defaults from the class definition (if any) for any slots which do not have slot-overrides. The class defaults are placed directly without the use of messages. If there are any errors, the new instance is deleted.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot x (default 34)
(create-accessor write))
(slot y (default abc)))
 
CLIPS>
 
(defmessage-handler A put-x before (?value)
(printout t "Slot x set with message." crlf))
 
CLIPS>
 
(defmessage-handler A delete after ()
(printout t "Old instance deleted." crlf))
 
CLIPS> (make-instance a of A)
 
[a]
 
CLIPS> (send [a] print)
 
[a] of A
(x 34)
(y abc)
 
CLIPS> (make-instance [a] of A (x 65))
 
Old instance deleted.
Slot x set with message.
 
[a]
 
CLIPS> (send [a] print)
 
a of A
(x 65)
(y abc)
 
CLIPS> (send [a] delete)
 
Old instance deleted.
TRUE
 
CLIPS> 
9.6.1.1 Definstances Construct

Similar to deffacts, the definstances construct allows the specification of instances which will be created every time the reset command is executed. On every reset all current instances receive a delete message, and the equivalent of a make-instance function call is made for every instance specified in definstances constructs.

Syntax

(definstances <definstances-name> [active] [<comment>]
               <instance-template>*)

<instance-template> ::= (<instance-definition>)

A definstances cannot use classes which have not been previously defined. The instances of a definstances are created in order, and if any individual creation fails, the remainder of the definstances will be aborted. Normally, definstances just use the make-instance function (which means delayed Rete activity) to create the instances. However, if this is not desired,then the active keyword can be specified after the definstances name so that the active-make-instance function will be used.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER) (role concrete)
(slot x (create-accessor write) (default 1)))
 
CLIPS> 
 
(definstances A-OBJECTS 
(a1 of A)
(of A (x 65)))
 
CLIPS> (watch instances)
CLIPS> (reset)
 
==> instance [initial-object] of INITIAL-OBJECT
==> instance [a1] of A
==> instance [gen1] of A
 
CLIPS> (reset)
 
<== instance [initial-object] of INITIAL-OBJECT
<== instance [a1] of A
<== instance [gen1] of A
==> instance [initial-object] of INITIAL-OBJECT
==> instance [a1] of A
==> instance [gen2] of A
 
CLIPS> (unwatch instances)
CLIPS> 

Upon startup and after a clear command, CLIPS automatically constructs the following definstances.

(definstances initial-object
(initial-object of INITIAL-OBJECT))

The class INITIAL-OBJECT is a predefined system class that is a direct subclass of USER.

(defclass INITIAL-OBJECT
(is-a USER)
(role concrete)
(pattern-match reactive))

The initial-object definstances and the INITIAL-OBJECT class are only defined if both the object system and defrules are enabled (see section 2 of the Advanced Programming Guide). The INITIAL-OBJECT class cannot be deleted, but the initial-object definstances can. See section 5.4.9 for details on default patterns which pattern-match against the initial-object instance.

Important Note

Although you can delete the initial-object definstances, in practice you never should since many conditional elements rely on the existence of the initial-object instance for correct operation. Similarly, the initial-object instance created by the initial-object definstances when a reset command is issued, should never be deleted by a program.

9.6.2 Reinitializing Existing Instances

The initialize-instance function provides the ability to reinitialize an existing instance with class defaults and new slot-overrides. The return value of initialize-instance is the name of the instance on success or the symbol FALSE on failure. The evaluation of <instance-name-expression> can either be an instance-name, instance-address or a symbol. initialize-instance automatically delays all object pattern-matching activities for rules until all slot overrides have been processed. The function active-initialize-instance can be used if delayed pattern-matching is not desired.

Syntax

(initialize-instance <instance-name-expression> <slot-override>*)

initialize-instance performs the following steps in order:

1) All slot-overrides are immediately evaluated and placed via put- messages (see section 9.3.3.10), e.g. (send <instance-name> put-<slot-name> <expression>*).

2) The instance receives the init message, e.g. (send <instance-name> init). Normally, the handler attached to class USER will respond to this message (see section 9.4.5.1). This handler calls the init-slots function (see section 12.16.4.1). This function uses defaults from the class definition (if any) for any slots which do not have slot-overrides. The class defaults are placed directly without the use of messages.

If no slot-override or class default specifies the value of a slot, that value will remain the same. Empty class default values allow initialize-instance to clear a slot.

If an error occurs, the instance will not be deleted, but the slot values may be in an inconsistent state.

Example

CLIPS> (clear)
CLIPS> 
 
(defclass A (is-a USER)
(role concrete)
(slot x (default 34)
(create-accessor write))
(slot y (default ?NONE)
(create-accessor write))
(slot z (create-accessor write)))
 
CLIPS> (make-instance a of A (y 100))
[a]
CLIPS> (send [a] print)
[a] of A
(x 34)
(y 100)
(z nil)
CLIPS> (send [a] put-x 65)
65
CLIPS> (send [a] put-y abc)
abc
CLIPS> (send [a] put-z "Hello world.")
“Hello world.”
CLIPS> (send [a] print)
[a] of A
(x 65)
(y abc)
(z "Hello world.")
CLIPS> (initialize-instance a)
[a]
CLIPS> (send [a] print)
a of A
(x 34)
(y abc)
(z nil)
CLIPS>

9.6.3 Reading Slots

Sources external to an object, such as a rule or deffunction, can read an object’s slots only by sending the object a message. Message-handlers executing on the behalf of an object can either use messages or direct access to read the object’s slots (see section 9.4.2). Several functions also exist which operate implicitly on the active instance for a message that can only be called by message-handlers, such as dynamic-get (see section 12.16.4.10).

Section 12.16 describes ways of testing for the existence of slots and their values.

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot x (create-accessor read)
(default abc)))
CLIPS> (make-instance a of A)
[a]
CLIPS> (sym-cat (send [a] get-x) def)
abcdef
CLIPS>

9.6.4 Setting Slots

Sources external to an object, such as a rule or deffunction, can write an object’s slots only by sending the object a message. Several functions also exist which operate implicitly on the active instance for a message that can only be called by message-handlers, such as dynamic-put (see section 12.16.4.11). The bind function can also be used to set a slot's value from within a message-handler (see section 9.4.2).

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot x (create-accessor write)
(default abc)))
CLIPS> (make-instance a of A)
[a]
CLIPS> (send [a] put-x "New value.")
“New value.”
CLIPS>

9.6.5 Deleting Instances

Sending the delete message to an instance removes it from the system. Within a message-handler, the delete-instance function (see section 12.16) can be used to delete the active instance for a message.

Syntax

(send <instance> delete)

9.6.6 Delayed Pattern-Matching When Manipulating Instances

While manipulating instances (either by creating, modifying, or deleting), it is possible to delay pattern-matching activities for rules until after all of the manipulations have been made. This can be accomplished using the object-pattern-match-delay function. This function acts identically to the progn function, however, any actions which could affect object pattern-matching for rules are delayed until the function is exited. This function’s primary purpose is to provide some control over performance.

Syntax

(object-pattern-match-delay <action>*)

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(pattern-match reactive))
CLIPS> 
(defrule match-A
(object (is-a A))
=>)
CLIPS> (make-instance a of A)
[a]
CLIPS> (agenda)
0 match-A: [a]
For a total of 1 activation.
CLIPS> (make-instance b of A)
[b]
CLIPS> (agenda)
0 match-A: [b]
0 match-A: [a]
For a total of 2 activations.
CLIPS> 
(object-pattern-match-delay
(make-instance c of A)
(printout t "After c..." crlf)
(agenda)
(make-instance d of A)
(printout t "After d..." crlf)
(agenda))
 
After c...
0 match-A: [b]
0 match-A: [a]
 
For a total of 2 activations.
 
After d...
0 match-A: [b]
0 match-A: [a]
 
For a total of 2 activations.
 
CLIPS> (agenda)
0 match-A: [d]
0 match-A: [c]
0 match-A: [b]
0 match-A: [a]
 
For a total of 4 activations.
CLIPS> 

9.6.7 Modifying Instances

Four functions are provided for modifying instances. These functions allow instance slot updates to be performed in blocks without requiring a series of put- messages. Each of these functions returns the symbol TRUE if successful, otherwise the symbol FALSE is returned.

9.6.7.1 Directly Modifying an Instance with Delayed Pattern-Matching

The modify-instance function uses the direct-modify message to change the values of the instance. Object pattern-matching is delayed until all of the slot modifications have been performed.

Syntax

(modify-instance <instance> <slot-override>*)

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot foo)
(slot bar))
CLIPS> (make-instance a of A)
[a]
CLIPS> (watch all)
CLIPS> (modify-instance a (foo 0))
MSG >> direct-modify ED:1 (<Instance-a> <Pointer-0019CD5A>)
HND >> direct-modify primary in class USER.
ED:1 (<Instance-a> <Pointer-0019CD5A>)
::= local slot foo in instance a <- 0
HND << direct-modify primary in class USER.
ED:1 (<Instance-a> <Pointer-0019CD5A>)
MSG << direct-modify ED:1 (<Instance-a> <Pointer-0019CD5A>)
TRUE
CLIPS> (unwatch all)
CLIPS> 
9.6.7.2 Directly Modifying an Instance with Immediate Pattern-Matching

The active-modify-instance function uses the direct-modify message to change the values of the instance. Object pattern-matching occurs as slot modifications are being performed.

Syntax

(active-modify-instance <instance> <slot-override>*)
9.6.7.3 Modifying an Instance using Messages with Delayed Pattern-Matching

The message-modify-instance function uses the message-modify message to change the values of the instance. Object pattern-matching is delayed until all of the slot modifications have been performed.

Syntax

(message-modify-instance <instance> <slot-override>*)

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot foo)
(slot bar (create-accessor write)))
CLIPS> (make-instance a of A)
[a]
CLIPS> (watch all)
CLIPS> (message-modify-instance a (bar 4))
 
MSG >> message-modify ED:1 (<Instance-a> <Pointer-009F04A0>)
HND >> message-modify primary in class USER
ED:1 (<Instance-a> <Pointer-009F04A0>)
MSG >> put-bar ED:2 (<Instance-a> 4)
HND >> put-bar primary in class A
ED:2 (<Instance-a> 4)
::= local slot bar in instance a <- 4
HND << put-bar primary in class A
ED:2 (<Instance-a> 4)
MSG << put-bar ED:2 (<Instance-a> 4)
HND << message-modify primary in class USER
ED:1 (<Instance-a> <Pointer-009F04A0>)
MSG << message-modify ED:1 (<Instance-a> <Pointer-009F04A0>)
TRUE
CLIPS> (unwatch all)
CLIPS> 
9.6.7.4 Modifying an Instance using Messages with Immediate Pattern-Matching

The active-message-modify-instance function uses the message-modify message to change the values of the instance. Object pattern-matching occurs as slot modifications are being performed.

Syntax

(active-message-modify-instance <instance> <slot-override>*)

9.6.8 Duplicating Instances

Four functions are provided for duplicating instances. These functions allow instance duplication and slot updates to be performed in blocks without requiring a series of put- messages. Each of these functions return the instance-name of the new duplicated instance if successful, otherwise the symbol FALSE is returned.

Each of the duplicate functions can optionally specify the name of the instance to which the old instance will be copied. If the name is not specified, the function will generate the name using the (gensym*) function. If the target instance already exists, it will be deleted directly or with a delete message depending on which function was called.

9.6.8.1 Directly Duplicating an Instance with Delayed Pattern-Matching

The duplicate-instance function uses the direct-duplicate message to change the values of the instance. Object pattern-matching is delayed until all of the slot modifications have been performed.

Syntax

(duplicate-instance <instance> [to <instance-name>] <slot-override>*)

Example

CLIPS> (clear)
CLIPS> (setgen 1)
1
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot foo (create-accessor write))
(slot bar (create-accessor write)))
CLIPS> (make-instance a of A (foo 0) (bar 4))
[a]
CLIPS> (watch all)
CLIPS> (duplicate-instance a)
 
MSG >> direct-duplicate ED:1 (<Instance-a> [gen1] <Pointer-00000000>)
HND >> direct-duplicate primary in class USER
ED:1 (<Instance-a> [gen1] <Pointer-00000000>)
==> instance [gen1] of A
::= local slot foo in instance gen1 <- 0
::= local slot bar in instance gen1 <- 4
HND << direct-duplicate primary in class USER
ED:1 (<Instance-a> [gen1] <Pointer-00000000>)
MSG << direct-duplicate ED:1 (<Instance-a> [gen1] <Pointer-00000000>)
 
[gen1]
 
CLIPS> (unwatch all)
CLIPS> 
9.6.8.2 Directly Duplicating an Instance with Immediate Pattern-Matching

The active-duplicate-instance function uses the direct-duplicate message to change the values of the instance. Object pattern-matching occurs as slot modifications are being performed.

Syntax

(active-duplicate-instance <instance> [to <instance-name>] <slot-override>*)
9.6.8.3 Duplicating an Instance using Messages with Delayed Pattern-Matching

The message-duplicate-instance function uses the message-duplicate message to change the values of the instance. Object pattern-matching is delayed until all of the slot modifications have been performed.

Syntax

(message-duplicate-instance <instance> [to <instance-name>] <slot-override>*)

Example

CLIPS> (clear)
CLIPS> 
(defclass A (is-a USER)
(role concrete)
(slot foo (create-accessor write))
(slot bar (create-accessor write)))
 
CLIPS> (make-instance a of A (foo 0) (bar 4))
[a]
CLIPS> (make-instance b of A)
[b]
CLIPS> (watch all)
CLIPS> (message-duplicate-instance a to b (bar 6))
 
MSG >> message-duplicate ED:1 (<Instance-a> [b] <Pointer-009F04A0>)
HND >> message-duplicate primary in class USER
ED:1 (<Instance-a> [b] <Pointer-009F04A0>)
MSG >> delete ED:2 (<Instance-b>)
HND >> delete primary in class USER
ED:2 (<Instance-b>)
<== instance [b] of A
HND << delete primary in class USER
ED:2 (<Stale Instance-b>)
MSG << delete ED:2 (<Stale Instance-b>)
==> instance [b] of A
MSG >> create ED:2 (<Instance-b>)
HND >> create primary in class USER
ED:2 (<Instance-b>)
HND << create primary in class USER
ED:2 (<Instance-b>)
MSG << create ED:2 (<Instance-b>)
MSG >> put-bar ED:2 (<Instance-b> 6)
HND >> put-bar primary in class A
ED:2 (<Instance-b> 6)
::= local slot bar in instance b <- 6
HND << put-bar primary in class A
ED:2 (<Instance-b> 6)
MSG << put-bar ED:2 (<Instance-b> 6)
MSG >> put-foo ED:2 (<Instance-b> 0)
HND >> put-foo primary in class A
ED:2 (<Instance-b> 0)
::= local slot foo in instance b <- 0
HND << put-foo primary in class A
ED:2 (<Instance-b> 0)
MSG << put-foo ED:2 (<Instance-b> 0)
MSG >> init ED:2 (<Instance-b>)
HND >> init primary in class USER
ED:2 (<Instance-b>)
HND << init primary in class USER
ED:2 (<Instance-b>)
MSG << init ED:2 (<Instance-b>)
HND << message-duplicate primary in class USER
ED:1 (<Instance-a> [b] <Pointer-009F04A0>)
MSG << message-duplicate ED:1 (<Instance-a> [b] <Pointer-009F04A0>)
 
[b]
 
CLIPS> (unwatch all)
CLIPS> 
9.6.8.4 Duplicating an Instance using Messages with Immediate Pattern-Matching

The active-message-duplicate-instance function uses the message-duplicate message to change the values of the instance. Object pattern-matching occurs as slot modifications are being performed.

Syntax

(active-message-duplicate-instance <instance> [to <instance-name>] 
                                   <slot-override>*)

9.7 Instance-set Queries and Distributed Actions

COOL provides a useful query system for determining and performing actions on sets of instances of user-defined classes that satisfy user-defined queries. The instance query system in COOL provides six functions, each of which operate on instance-sets determined by user-defined criteria:

Function Purpose
any-instancep Determines if one or more instance-sets satisfy a query
find-instance Returns the first instance-set that satisfies a query
find-all-instances Groups and returns all instance-sets which satisfy a query
do-for-instance Performs an action for the first instance-set which satisfies a query
do-for-all-instances Performs an action for every instance-set which satisfies a query as they are found
delayed-do-for-all-instances Groups all instance-sets which satisfy a query and then iterates an action over this group

Explanations on how to form instance-set templates, queries and actions immediately follow, for these definitions are common to all of the query functions. The specific details of each query function will then be given. The following is a complete example of an instance-set query function:

Example [[Image:]] For all of the examples in this section, assume that the commands below have already been entered:

Example

CLIPS>
(defclass PERSON (is-a USER)
(role abstract)
(slot sex (access read-only)
(storage shared))
(slot age (type NUMBER)
(visibility public)))
 
CLIPS>
(defmessage-handler PERSON put-age (?value)
(dynamic-put age ?value))
 
CLIPS>
(defclass FEMALE (is-a PERSON)
(role abstract)
(slot sex (source composite)
(default female)))
 
CLIPS>
(defclass MALE (is-a PERSON)
(role abstract)
(slot sex (source composite)
(default male)))
 
CLIPS>
(defclass GIRL (is-a FEMALE)
(role concrete)
(slot age (source composite)
(default 4)
(range 0.0 17.9)))
 
CLIPS>
(defclass WOMAN (is-a FEMALE)
(role concrete)
(slot age (source composite)
(default 25)
(range 18.0 100.0)))
 
CLIPS>
(defclass BOY (is-a MALE)
(role concrete)
(slot age (source composite)
(default 4)
(range 0.0 17.9)))
 
CLIPS>
(defclass MAN (is-a MALE)
(role concrete)
(slot age (source composite)
(default 25)
(range 18.0 100.0)))
 
CLIPS>
(definstances PEOPLE
(Man-1 of MAN (age 18))
(Man-2 of MAN (age 60))
(Woman-1 of WOMAN (age 18))
(Woman-2 of WOMAN (age 60))
(Woman-3 of WOMAN)
(Boy-1 of BOY (age 8))
(Boy-2 of BOY)
(Boy-3 of BOY)
(Boy-4 of BOY)
(Girl-1 of GIRL (age 8))
(Girl-2 of GIRL))
 
CLIPS> (reset)
CLIPS>

9.7.1 Instance-set Definition

An instance-set is an ordered collection of instances. Each instance-set member is an instance of a set of classes, called class restrictions, defined by the user. The class restrictions can be different for each instance-set member. The query functions use instance-set templates to generate instance-sets. An instance-set template is a set of instance-set member variables and their associated class restrictions. Instance-set member variables reference the corresponding members in each instance-set which matches a template. Variables may be used to specify the classes for the instance-set template, but if the constant names of the classes are specified, the classes must already be defined. Module specifiers may be included with the class names; the classes need not be in scope of the current module.

Syntax

<instance-set-template> ::= (<instance-set-member-template>+)

<instance-set-member-template> ::= (<instance-set-member-variable> 
                                    <class-restrictions>)

<instance-set-member-variable> ::= <single-field-variable>

<class-restrictions> ::= <class-name-expression>+

Example

One instance-set template might be the ordered pairs of boys or men and girls or women.

((?man-or-boy BOY MAN) (?woman-or-girl GIRL WOMAN))

This instance-set template could have been written equivalently:

((?man-or-boy MALE) (?woman-or-girl FEMALE))

Instance-set member variables (e.g. ?man-or-boy) are bound to instance-names.

9.7.2 Instance-set Determination

COOL uses straightforward permutations to generate instance-sets that match an instance-set template from the actual instances in the system. The rules are as follows:

1) When there is more than one member in an instance-set template, vary the rightmost members first.

2) When there is more than one class that an instance-set member can be, iterate through the classes from left to right.

3) Examine instances of a class in the order that they were defined.

3a) Recursively examine instances of subclasses in the order that the subclasses were defined. If the specified query class was in scope of the current module, then only subclasses which are also in scope will be examined. Otherwise, only subclasses which are in scope of the module to which the query class belongs will be examined.

Example

For the instance-set template given in section 9.7.1, thirty instance-sets would be generated in the following order:

1.  [Boy-1] [Girl-1]
2.  [Boy-1] [Girl-2]
3.  [Boy-1] [Woman-1]
4.  [Boy-1] [Woman-2]
5.  [Boy-1] [Woman-3]
6.  [Boy-2] [Girl-1]
7.  [Boy-2] [Girl-2]
8.  [Boy-2] [Woman-1]
9.  [Boy-2] [Woman-2]
10. [Boy-2] [Woman-3]
11. [Boy-3] [Girl-1]
12. [Boy-3] [Girl-2]
13. [Boy-3] [Woman-1]
14. [Boy-3] [Woman-2]
15. [Boy-3] [Woman-3]
16. [Boy-4] [Girl-1]
17. [Boy-4] [Girl-2]
18. [Boy-4] [Woman-1]
19. [Boy-4] [Woman-2]
20. [Boy-4] [Woman-3]
21. [Man-1] [Girl-1]
22. [Man-1] [Girl-2]
23. [Man-1] [Woman-1]
24. [Man-1] [Woman-2]
25. [Man-1] [Woman-3]
26. [Man-2] [Girl-1]
27. [Man-2] [Girl-2]
28. [Man-2] [Woman-1]
29. [Man-2] [Woman-2]
30. [Man-2] [Woman-3]

Example

Consider the following instance-set template:

((?f1 FEMALE) (?f2 FEMALE))

Twenty-five instance-sets would be generated in the following order:

1. [Girl-1]  [Girl-1]
2. [Girl-1]  [Girl-2]
3. [Girl-1]  [Woman-1]
4. [Girl-1]  [Woman-2]
5. [Girl-1]  [Woman-3]
6. [Girl-2]  [Girl-1]
7. [Girl-2]  [Girl-2]
8. [Girl-2]  [Woman-1]
9. [Girl-2]  [Woman-2]
10.[Girl-2]  [Woman-3]
11.[Woman-1] [Girl-1]
12.[Woman-1] [Girl-2]
13.[Woman-1] [Woman-1]
14.[Woman-1] [Woman-2]
15.[Woman-1] [Woman-3]
16.[Woman-2] [Girl-1]
17.[Woman-2] [Girl-2]
18.[Woman-2] [Woman-1]
19.[Woman-2] [Woman-2]
20.[Woman-2] [Woman-3]
21.[Woman-3] [Girl-1]
22.[Woman-3] [Girl-2]
23.[Woman-3] [Woman-1]
24.[Woman-3] [Woman-2]
25.[Woman-3] [Woman-3]

The instances of class GIRL are examined before the instances of class WOMAN because GIRL was defined before WOMAN.

9.7.3 Query Definition

A query is a user-defined boolean expression applied to an instance-set to determine if the instance-set meets further user-defined restrictions. If the evaluation of this expression for an instance-set is anything but the symbol FALSE, the instance-set is said to satisfy the query.

Syntax

<query> ::= <boolean-expression>

Example

Continuing the previous example, one query might be that the two instances in an ordered pair have the same age.

(= (send ?man-or-boy get-age) (send ?woman-or-girl get-age))

Within a query, slots of instance-set members can be directly read with a shorthand notation similar to that used in message-handlers (see section 9.4.2). If message-passing is not explicitly required for reading a slot (i.e. there are no accessor daemons for reads), then this second method of slot access should be used, for it gives a significant performance benefit.

Syntax

<instance-set-member-variable>:<slot-name>

Example

The previous example could be rewritten as:

(= ?man-or-boy:age ?woman-or-girl:age)

Since only instance-sets which satisfy a query are of interest, and the query is evaluated for all possible instance-sets, the query should not have any side-effects.

9.7.4 Distributed Action Definition

A distributed action is a user-defined expression evaluated for each instance-set which satisfies a query. Unlike queries, distributed actions must use messages to read slots of instance-set members. If more than one action is required, use the progn function (see section 12.6.5) to group them.

Action Syntax

<action> ::= <expression>

Example

Continuing the previous example, one distributed action might be to simply print out the ordered pair to the screen.

(printout t "(" ?man-or-boy "," ?woman-or-girl ")" crlf)

9.7.5 Scope in Instance-set Query Functions

An instance-set query function can be called from anywhere that a regular function can be called. If a variable from an outer scope is not masked by an instance-set member variable, then that variable may be referenced within the query and action. In addition, rebinding variables within an instance-set function action is allowed. However, attempts to rebind instance-set member variables will generate errors. Binding variables is not allowed within a query. Instance-set query functions can be nested.

Example

CLIPS>
(deffunction count-instances (?class)
(bind ?count 0)
(do-for-all-instances ((?ins ?class)) TRUE
(bind ?count (+ ?count 1)))
?count)
 
CLIPS>
(deffunction count-instances-2 (?class)
(length (find-all-instances ((?ins ?class)) TRUE)))
 
CLIPS> (count-instances WOMAN)
3
CLIPS> (count-instances-2 BOY)
4
CLIPS>

Instance-set member variables are only in scope within the instance-set query function. Attempting to use instance-set member variables in an outer scope will generate an error.

Example

CLIPS>
(deffunction last-instance (?class)
(any-instancep ((?ins ?class)) TRUE)
?ins)
 
[PRCCODE3] Undefined variable ins referenced in deffunction.
 
ERROR:
(deffunction last-instance
(?class)
(any-instancep ((?ins ?class)) TRUE)
?ins)
 
CLIPS> 

9.7.6 Errors during Instance-set Query Functions

If an error occurs during an instance-set query function, the function will be immediately terminated and the return value will be the symbol FALSE.

9.7.7 Halting and Returning Values from Query Functions

The functions break and return are now valid inside the action of the instance-set query functions do-for-instance, do-for-all-instances and delayed-do-for-all-instances. The return function is only valid if it is applicable in the outer scope, whereas the break function actually halts the query.

9.7.8 Instance-set Query Functions

The instance query system in COOL provides six functions. For a given set of instances, all six query functions will iterate over these instances in the same order (see section 9.7.2). However, if a particular instance is deleted and recreated, the iteration order will change.

9.7.8.1 Testing if Any Instance-set Satisfies a Query

This function applies a query to each instance-set which matches the template. If an instance-set satisfies the query, then the function is immediately terminated, and the return value is the symbol TRUE. Otherwise, the return value is the symbol FALSE.

Syntax

(any-instancep <instance-set-template> <query>)

Example

Are there any men over age 30?

CLIPS> (any-instancep ((?man MAN)) (> ?man:age 30))
TRUE
CLIPS>
9.7.8.2 Determining the First Instance-set Satisfying a Query

This function applies a query to each instance-set which matches the template. If an instance-set satisfies the query, then the function is immediately terminated, and the instance-set is returned in a multifield value. Otherwise, the return value is a zero-length multifield value. Each field of the multifield value is an instance-name representing an instance-set member.

Syntax

(find-instance <instance-set-template> <query>)

Example

Find the first pair of a man and a woman who have the same age.

CLIPS> 
(find-instance ((?m MAN) (?w WOMAN)) (= ?m:age ?w:age))
([Man-1] [Woman-1])
 
CLIPS>
9.7.8.3 Determining All Instance-sets Satisfying a Query

This function applies a query to each instance-set which matches the template. Each instance-set which satisfies the query is stored in a multifield value. This multifield value is returned when the query has been applied to all possible instance-sets. If there are n instances in each instance-set, and m instance-sets satisfied the query, then the length of the returned multifield value will be n * m. The first n fields correspond to the first instance-set, and so on. Each field of the multifield value is an instance-name representing an instance-set member. The multifield value can consume a large amount of memory due to permutational explosion, so this function should be used judiciously.

Syntax

(find-all-instances <instance-set-template> <query>)

Example

Find all pairs of a man and a woman who have the same age.

CLIPS> 
(find-all-instances ((?m MAN) (?w WOMAN)) (= ?m:age ?w:age))
([Man-1] [Woman-1] [Man-2] [Woman-2])
 
CLIPS>
9.7.8.4 Executing an Action for the First Instance-set Satisfying a Query

This function applies a query to each instance-set which matches the template. If an instance-set satisfies the query, the specified action is executed, and the function is immediately terminated. The return value is the evaluation of the action. If no instance-set satisfied the query, then the return value is the symbol FALSE.

Syntax

(do-for-instance <instance-set-template> <query> <action>*)

Example

Print out the first triplet of different people that have the same age. The calls to neq in the query eliminate the permutations where two or more members of the instance-set are identical.

CLIPS> 
(do-for-instance ((?p1 PERSON) (?p2 PERSON) (?p3 PERSON))
(and (= ?p1:age ?p2:age ?p3:age)
(neq ?p1 ?p2)
(neq ?p1 ?p3)
(neq ?p2 ?p3))
(printout t ?p1 " " ?p2 " " ?p3 crlf))
[Girl-2] [Boy-2] [Boy-3]
 
CLIPS>
9.7.8.5 Executing an Action for All Instance-sets Satisfying a Query

This function applies a query to each instance-set which matches the template. If an instance-set satisfies the query, the specified action is executed. The return value is the evaluation of the action for the last instance-set which satisfied the query. If no instance-set satisfied the query, then the return value is the symbol FALSE.

Syntax

(do-for-all-instances <instance-set-template> <query> <action>*)

Example

Print out all triplets of different people that have the same age. The calls to str-compare limit the instance-sets which satisfy the query to combinations instead of permutations. Without these restrictions, two instance-sets which differed only in the order of their members would both satisfy the query.

CLIPS> 
(do-for-all-instances ((?p1 PERSON) (?p2 PERSON) (?p3 PERSON))
(and (= ?p1:age ?p2:age ?p3:age)
(> (str-compare ?p1 ?p2) 0)
(> (str-compare ?p2 ?p3) 0))
(printout t ?p1 " " ?p2 " " ?p3 crlf))
 
[Girl-2] [Boy-3] [Boy-2]
[Girl-2] [Boy-4] [Boy-2]
[Girl-2] [Boy-4] [Boy-3]
[Boy-4]  [Boy-3] [Boy-2]
 
CLIPS>
9.7.8.6 Executing a Delayed Action for All Instance-setsSatisfying a Query

This function is similar to do-for-all-instances except that it groups all instance-sets which satisfy the query into an intermediary multifield value. If there are no instance-sets which satisfy the query, then the function returns the symbol FALSE. Otherwise, the specified action is executed for each instance-set in the multifield value, and the return value is the evaluation of the action for the last instance-set to satisfy the query. The intermediary multifield value is discarded. This function can consume large amounts of memory in the same fashion as find-all-instances. This function should be used in lieu of do-for-all-instances when the action applied to one instance-set would change the result of the query for another instance-set (unless that is the desired effect).

Syntax

(delayed-do-for-all-instances <instance-set-template> <query> <action>*)

Example

Delete all boys with the greatest age. The test in this case is another query function which determines if there are any older boys than the one currently being examined. The action needs to be delayed until all boys have been processed, or the greatest age will decrease as the older boys are deleted.

CLIPS> (watch instances)
CLIPS>
(delayed-do-for-all-instances ((?b1 BOY)) 
(not (any-instancep ((?b2 BOY)) 
(> ?b2:age ?b1:age)))
(send ?b1 delete))
 
<== instance [Boy-1] of BOY
 
TRUE
 
CLIPS> (unwatch instances)
CLIPS> (reset)
CLIPS> (watch instances)
CLIPS> 
 
(do-for-all-instances ((?b1 BOY)) 
(not (any-instancep ((?b2 BOY)) 
(> ?b2:age ?b1:age)))
(send ?b1 delete))
 
<== instance [Boy-1] of BOY
<== instance [Boy-2] of BOY
<== instance [Boy-3] of BOY
<== instance [Boy-4] of BOY
 
TRUE
 
CLIPS> (unwatch instances)
CLIPS> 
 
 
xsi/clips_bpg_cool.txt · Last modified: 2009/12/23 21:47 by admin
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